Game id: zombie.survival.last.city.shelter
Glad to see you, survivor. You’re in one of the very last safe places on the American continent – your own dwelling against the dad.
Shelter War is a zombie shelter game. The last world standing, the asylum, where you will build a city, develop a bunker, save and train the survivors, and fight the undead nation. Survival strategy is the most important thing in a post-nuclear apocalypse world, full of zombies and radiation. Secure your hideout and build it from the zero points into an underworld stronghold. Hustle about every vault dweller. Fortify your dwelling like a castle. Turn your Z nation into a leading faction.
Beta game features:
— A subterrane with dozens of rooms for you to build and upgrade. Make your hideout your castle;
— First- and third-person game modes. Survival in apocalypse through the eyes of vault dwellers and in solo quests;
— Different training approaches for fallout survivors: military or civil, or both;
— Trophy or crafted equipment for squads; crafting of thousands of unique items, crucial for survival;
— Campaign mode, featuring hundreds of battles with complex enemies and an elaborate story;
— No American dream: just living dad in constant battles, mutants, robots, raiders, and other players;
— Cool vehicles, from an apocalypse buggy to a combat helicopter;
— The original setting of a post-apocalyptic fallout among hustle and bustle of the underworld.
— Powerful hero to help your faction win battles;
— Instanced locations with rare resources in distant corners of the map;
— Exploration of Anomalous Zones in a destroyed laboratory and search for unique artifacts;
— Bunker’s multilevel crafting system to produce all kinds of items, from canned meat to incinerating plasma guns;
— Bunker’s population control, creation of new vault dwellers using high-end biotechnology;
— Thematic events, offering players new adventures and rewards.
Work in progress:
— Raiding other players’ fortifications;
— Deathmatches in Fighting Pits;
— Friendly support and exchange of resources;
— Friendly alliances and clan wars.
News and Contests:
– Adjustments to the difficulty for replaying locations
– Changed price for entrance and awards in Rock Dome and prices in Rock Shop
– The Fallen’s tokens have been removed from the awards for completing the locations of high difficulty. They are now can be found in boss chests
– Weakened the effects of Boosters
– Fixed bug with starpower of starting dwellers
– Adjustments to engineers weapons
– Fixed technical bugs in bioprinter, invasion, log and combat system
Copyright© 2020 My Blog